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Luigi (from Mario & Luigi Superstar Saga)
created by Shazzo for his never finished Super Mugen Bros project
edited by YochiThMaster333
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This one is an edit of what usually referred to as "SMBZ Luigi", however, Shazzo states that this was made for his
never finished "Super Mugen Bros project" in the original readme file (see LuigiSMB readme (original).txt). This edit
feels more like an overhaul rather than an edit, to be honest. He still retains his weapon mode.
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Update history:
YTM's Edit v1.2 FINAL:
- Some minor alterations I don't remember anymore

YTM's Edit v1.1:
- Fixed an issue where you can't perform Luigi Uppercut while there's fireball on screen
- Power is no longer used when you just inputted the commands of Super/Hyper moves
- Bro Blast now has Mario saying "Let's-a go" right before the blast happens
- Made Luigi walk and run faster than Mario
- Some AI adjustments

YTM's Edit v1.0:
- Added jump sound
- Added taunt
- Added throw (based on Luigi's UThrow from Super Smash Bros. (starting with Melee, prior to Ultimate))
- Adjusted hitsparks positions
- Made him to use proper default "Guard Spark" number (originally it used "Hit Spark" instead of "Guard Spark")
- Made all possible normals faster (akin to Shazzo's newer creations, like his Mega Man X and two lesser known Sonic
  versions)
- Some normals received new sprites/frames (which make all possible hammer attacks look smoother)
- Removed duplicate normals from .cns file
- Added new moves:
-- Fireball: the traditional neutral B move from Super Smash Bros. series.
-- Luigi Uppercut: the traditional up B move from Super Smash Bros. series. This one simply goes up, unlike Mario's,
   similar to Luigi's up B from Melee onwards, and it only hits once.
-- Green Missile: the tradition side B move from Super Smash Bros. series (starting with Melee).
-- Hammer Spin: pretty much custom move where Luigi spins with his hammer
- Changes in moveset:
-- Thunderhand: the thunderhand became a separate helper object, the command was changed to 236, a/b/c (to make space for
   Fireball), and is now given a new sound effect in tandem with already existing one.
-- Poltergust summon (renamed to Ghost Summon): made the move faster, the command was changed to 214, a/b/c, and the
   attack now varies with button pressed (the stronger the button, the faster the ghost will go)
-- Twister Spin (renamed to Luigi Cyclone): brand new sprites instead of reusing aerial strong attack's sprites, and now
   you can move left or right.
-- Thunderblast (renamed/reformatted to Thubder Blast): the thunderhand became a separate helper object, the command was
   changed to 236, a+b/a+c/b+c (to make space for Mario Finale), and is now given a new sound effect
-- Bro Blast: the blast became a separate helper object, and the command was changed to 214, a+b/a+c/b+c
- Removed his unique common1.cns file as it's really bugged (justified since he's an edit of "CvS" Axel Stone by Actarus)
- Nerfed his stats (from 200 Attack and 150 Defense points to 100 Attack and 100 Defense points)
- Added one more intro and win pose
- Added AI (and I'm pretty sure he will be brutal if you get too close to him)
- Added more new palettes
- Moved the sprites more to the center
- Altered Walking Animation a little bit
- Fixed head.pos and mid.pos positions
- Added PalFX hit effects to elemental (Fire, Thunder) moves

09.03.2007* (MM.DD.YYYY) (Shazzo):
**FIRST RELEASE**
*Judging by files of Luigi before this edit
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Move keys:
236 - D, DF, F or D, F
214 - D, DB, B or D, B
623 - F, D, DF
[4]6 - Charge Motion Forward ([B]F)

Buttons encased in square brackets (like this: [ ]) should be held down.
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Moves:
Throw - z+c (close)

Fireball - 236, x/y/z
^ Projectile velocity varies with button pressed
^ Can spawn only two of them

Luigi Uppercut - 623, x/y/z
^ Height travelled varies with button pressed

Luigi Cyclone - 214, x/y/z
^ Use left or right to move

Green Missile - [4]6, x/y/z
^ Damage and distance travelled varies when the button was released after charging
^ There are 4 charge levels, with the extra 5th one is "Overcharge", where Luigi will have to take a rest instead of
  attacking

Ghost Summon - 214, a/b/c
^ Ghost (actually Projectile) velocity varies with button pressed
(original description by Andrew "Shazzo": A Luigi's Mansion ghost emerges from Luigi's Poltergust 3000 and attacks the
opponent.)

Thunderhand - 236, a/b/c

Hammer Spin - 236, x+y/y+z/x+z (uses 1 power bar)

Thunder Blast - 236, a+b/b+c/a+c (uses 1 power bar)
(original description by Andrew "Shazzo": Luigi charges his thunderhand and releases a blast of lightning.)

Bro Blast - 214, a+b/b+c/a+c (uses 2 power bars)
(original description by Andrew "Shazzo": Luigi summons Mario, and the two attack the opponent simltaneously with a large
blast of thunderhand and firebrand.)
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Notes:
- It is possible to kill an opponent by using Taunt.
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What need to do:
- idk
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Contact:
Email: bigyochiman@gmail.com
MFG: http://mugenguild.com/forum/profile/yochithmaster333-85837
MFFA: http://mugenfreeforall.com/index.php?/profile/7183-yochiisc00lest333/
Youtube: https://www.youtube.com/channel/UCk6oHhP2OcpOWUGUMOo6poQ
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Credits:
Elecbyte - for making MUGEN
Nintendo - for making Mario franchise in its entirety
AlphaDream (F) - for making Mario & Luigi Superstar Saga
Shazzo - for being an Aussie who makes characters using Actarus' KOF sprited "CvS" Axel Stone
Cyber Wolf and HyperSonic92 - for making extra MLSS Luigi sprites
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